Timothee Besset quotes
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“Most of the network related programming in games has to do with providing a good interactive experience when playing over the internet. This matter is very different from serving web pages. The primary concern there is to handle connection latency, latency fluctuations, packet loss and bandwidth limitations, and pretty much hide all of that from the player's experience.”
-- Timothee BessetSource : "ID Software Developer Timothee Besset on Network Performance in Games". Network Performance Daily, January 29, 2007.
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“I'll be damned if we don't find the time to get Linux builds done.”
-- Timothee BessetSource : "Good News, id Tech 5 Is Likely Coming To Linux" by Michael Larabel, www.phoronix.com. September 14, 2009.
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“Releasing Linux versions has always been a matter of higher code quality, good software architecture, and technical interest for the platform.”
-- Timothee BessetSource : "id Software and Linux – By TTimo". Linux Gaming News, linuxgamingnews.org. September 15, 2009.
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“The loss of enemies does not compensate for the loss of friends.”
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Source : "Where Have All the Graveyards Gone? The War That Didn’t End War and Its Unending Successors" by Adam Hochschild, www.huffingtonpost.com. May 3, 2011.
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“...Almost everything inside was filled with sugar, cheese, and weight-loss tips.”
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“Lampard's not the first player to run to the crowd with lips over his mouth.”
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“Life is a difficult game. You can win it only by retaining your birthright to be a person.”
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“This is the ultimate con game - I'm having fun and people pay me to do it.”
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